Prototype of the Traffic Cop

Guideline Success Criteria Techniques

Guideline 1.1

For non-text content, provide text equivalents that serve the same purpose or convey the same information as the non-text content, except when the sole purpose of the non-text content is to create a specific sensory experience (for example, music and visual art) in which case a text label or description is sufficient.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 1.2

Provide synchronized media equivalents for time-dependent presentations.
1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 1.3

Ensure that information, functionality, and structure are separable from presentation.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 1.4

In visual presentations, make it easy to distinguish foreground words and images from the background.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 1.5

In default auditory presentations, make it easy to distinguish foreground speech and sounds from background sounds.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 1.6

Make structure perceivable through presentation.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 2.1

Make all functionality operable via a keyboard or a keyboard interface.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 2.2

Allow users to control time limits on their reading or interaction unless specific real-time events or rules of competition make such control impossible.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 2.3

Allow users to avoid content that could cause photosensitive epileptic seizures.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 2.4

Facilitate the ability of users to orient themselves and move within the content.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 2.5

Help users avoid mistakes and make it easy to correct them.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 3.1

Ensure that the meaning of content can be determined.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 3.2

Organize content consistently from "page to page" and make interactive components behave in predictable ways.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 4.1

Use technologies according to specification.

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Guideline 4.2

Ensure that user interfaces are accessible or provide an accessible alternative(s)

1 (A): Provide a text equivalent for non-text objects
2 (A): Provide a text label for non-text objects
3 (AAA): whatever it is

Design by David MacDonald, E-RAMP Inc.